Detective Z
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December 21, 2022

AVERAGE PLAYTIME 0 HOURS

Detective Z

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About Game

is an information game created from ‘scratch’ whose foundations lie in a procedural way of generating environmental storytelling through a multi-agent simulation. <ul><li>Researched, designed, and created a brand new way of procedurally generating an environmental storytelling through a multi-agent simulation, all from scratch. </li></ul> <ul><li>Developed an information game in Unity whose foundations lay in a procedural way of generating environmental storytelling. </li></ul> <ul><li>Built other features through C# scripting, including game mechanics, logging systems, audio managers, etc. </li></ul> <ul><li>Worked alongside an artist, sound designer, and writer to help me “bring to life” all the non-programming aspects of the game. </li></ul> Software / Programming by Adrian Music / Sound Design / Wwise Implementation by Carlos Art by Marco

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Achiement Game