September 30, 1994
AVERAGE PLAYTIME 1 HOURS
OFFICIAL WEBSITE
https://slayersclub.bethesda.net/enAbout Game
The game from the legendary programmers John Carmack and John Romero, who worked together with American McGee, on the first-person shooter game that will run on anything: from mobile devices to engineering calculators. The game became the second in the series Doom, received improved multiplayer, graphics and improved optimization. Gameplay-wise game is not so different from its predecessor. The developers decided to take advantage of the progress of the computer hardware to fine-tune their game engine. The player still took control of the nameless space marine, which traveled through 30 non-linear levels. A level is considered to be completed after the player finds the coded doors. A rich arsenal of weapons and a variety of models of enemies will not get bored. The plot continues the story of the first part: after defeating the invasion of demons on the moons of Mars and returning from Hell, the protagonist finds the Earth captured by the creatures that he just conquered. A solo company can be fashioned alone, and in multiplayer, to battle with friends today: for the game, there is a huge amount of third-party mods to play online without using of archaic dial-up connection.
383exceptional 👌
266recommended 👍
44meh 😑
23skip ❌
83
Complete all levels on 'Ultra-Violence' or higher in Single player
Get 100 frags in Deathmatch on Xbox LIVE
Kill a CyberDemon using your fists in Single player
Complete all levels in 'DOOM II: Hell on Earth' in Single player
Complete all levels in 'DOOM II: No Rest for the Living' in Single player
Get 20 kills using the Berserk Powerup in a single level in Single player
Find a BFG in Single player
Get 20 kills using the Chainsaw in a single level in Single player
Complete any level on 'Nightmare' in Single player
Complete any level with 100% kills, items, and secrets in Single player