



About Game
An early version of a personal project. Not everything has been fully implemented yet. <ul><li>Main menu</li><li>A basic enemy type</li><li>Procedural level generation</li><li>Basic enemy pathfinding and AI</li><li>Temporary art and lighting</li></ul> <ul><li>Settings menu</li><li>Boss battles</li><li>Some bugs</li></ul> <ul><li>Better menus</li><li>Bosses</li><li>More level types</li><li>Sound</li><li>Item drops</li></ul> <ul><li>UI for enemies</li><li>Better enemy pathfinding</li><li>An upgrade system for each run</li><li>Music</li><li>A full settings menu implementation</li><li>A complete art rework (all assets are currently free assets off the unity store)</li></ul>
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