Inside a Star-filled Sky
Image 206562Image 206563Image 206564Image 206565Image 206566Image 206567

May 14, 2011

AVERAGE PLAYTIME 1 HOURS

Inside a Star-filled Sky

About Game

Inside a Star-filled Sky is an infinite, recursive, tactical shooter by award-winning designer Jason Rohrer (Passage, Between). What if you could enter an object in a level and find a level inside of it? What if you could enter an object in that level and find another level inside of that? What if you could change an enemy or a power-up from the inside? What if you could enter and change yourself? What if these levels inside levels inside levels went all the way down---and all the way up? Inside a Star-filled Sky is a hard, procedurally-generated shmup built around this core concept. Key features: <ul> <li>Unique recursive gameplay <li>Enter things---enemies, power-ups, and even yourself---to alter them for your tactical advantage <li>Procedurally generated levels, along with a massive bullet combo system, offer limitless tactical variety <li>Dozens of ways to approach each challenge---reflex your way through, blast your way through, or think your way through <li>Dynamic soundtrack is procedurally generated based on moment-to-moment gameplay <li>Plant your flag throughout an infinite level space to mark your discoveries, and see flags planted by others via a global flag server </li></li></li></li></li></li></ul>

2meh πŸ˜‘

1exceptional πŸ‘Œ

1recommended πŸ‘

1skip ❌

5 RATINGS