




About Game
Follow updates on:https://blinkgame.wordpress.com/This is in active development, check frequently for updates and the official Pre-Alpha release.DEVELOPMENT RELEASEGame starts automatically and has endless rounds - a round is won when all enemies are dead or both bombsites are defused. After a few seconds delay, a new round will begin with randomly chosen roles attacker/defender<em>NOTE:</em>There are various known bugs - mainly related to the swing ability and enemy planting/defusing timers. Falling off the map does not initiate a game restart, you must force quit.-Search and Destroy vs. AI Game-mode-4 abilities (swing, grab, disc, boost)-1 secondary (SRVS SMG)navigate to the bomb sites and hold the '1' key while standing next to the crate and pointing your weapon at the bomb site for 5 seconds-- hold the 'E' key and move the mouse in the direction of the desired ability, release the 'E' keyscroll (down only) on the mouse wheel to swap between primary and secondary(persistent)- move - (hold while pointing at objective for 5 seconds) - plant/defuse- reload- dash - mark enemy for 5 seconds (must be aimed directly at enemy in sight)- (or MMB click) - use dagger- aim down sight(contextual) - jump, double jump (if first jump from ground), <em></em> (if swing rope hooked)<em></em> - shoot, hold to use full auto - grapple onto a point (blue cross-hair when in range) click while attached to grapple up (only if landing point is viable) *use on ledgesclick and while pointing at an enemy or your to pull towards your character click and to release one point of a line that sticks to the environment, to fire the second point - click to launch a ball that turns into a stationary platform that expires in 10 seconds, use to jump gaps, grapple/swing to/on or for a shield
0