About Game
A Game that has a new concept of changing gravity, and unexpected challenges. Made in Unity's default Render pipeline. The game is set to look good and perform well in a PC. This game is based on the theme," It's not supposed to do that". g-SWITCH was made in a total of 48 hours for the IGDC Game Jam conducted from 26 Aug 2022 till 28 Aug 2022. Contributors Himanshu Kapoor - https://hk0509.itch.io/ Priyansh Bachchis - https://itachi1902.itch.io/ Sharad Pareek - https://itch.io/profile/sharad01
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