Ghost Ship - OpenGL Edition
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April 22, 2020

AVERAGE PLAYTIME 0 HOURS

Ghost Ship - OpenGL Edition

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About Game

Ghost Ship - (Jam Edition) [OpenGL] Fly as far as you can in an ambient environment.  Created in 72 hours for LDJam46  Rate it Here: https://ldjam.com/events/ludum-dare/46/ghost-ship-jam-edition Downloadable Version:  https://dylanfries.itch.io/ghostship - - - Controls - - - Arrows / Joystick - Fly - (Inverted) Spacebar / Triggers - Booster (Uses more fuel) Escape - Quit Return/Enter - Reset (At Game Over) - Spacebar / Triggers - Reset Game.  Controls should work cross platform fairly widely but if you encounter problems please let me know! Any feedback is appreciated.   - - - Credits - - - Programming / Art - Dylan Fries Music / Ambient Audio / Story Development - Marshal Fries  - - - Tools Used - - - <ul><li><ul><li>InControl</li><li>Cinemachine</li></ul></li></ul> <ul><li><ul><li>Unity Engine with Digital Assets</li></ul></li></ul> I hope to post a Post Mortem video soon.  - - - Spoilers - - - <em>You cannot win. </em> --- Official Jam Edition was 0.0006 --- (with all the bugs and everything) many minor bugs were fixed for 0.00070.0008 definitely does not add a secret portal to another universe. Don't even try to find it because it does not exist. 

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