





About Game
You wake up, stranded in a hastily put together underwater base. Confused and alone, you try searching for your missing colleagues, but soon realize that finding them won’t be easy. This was supposed be a simple scouting mission, yet all you can do now is move further into the depths, hoping that what lies in the abyss won’t gaze back into you. Buttons: · WASD - movement · Space - jump · Tab - open/close inventory · E - interact · Left Click - use tool/craft/pick up item · Mouse Wheel/1 - 9 - select a different item · Right Click - recover built objects · X - flip objects horizontally Font Used: · m5x7 by Daniel Linssen Sound samples: · soundbible.com · freesound.org Development Details: · It was originally supposed to be done in a month, but it took almost 4 months instead. The game itself is very much inspired by "Subnautica", focusing on scavenging, base building and exploration, which is why it took a bit longer than expected. I’m hoping that the extra development time will help the atmosphere, since that was the main reason why I wanted to make “It’s still out there”.
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