About Game
<em>Attention! Game has flash light effect!</em> In this game jam I focused on the graphics, animation, music and sound effects. The game mechanic was secondary. Everything during the 3 day jam by Rafael: <ul><li>All graphics and animation (day 1 and 2)</li><li>Music and sound effects (day 1 and 2)</li><li>Game idea and all coding (day 3)</li></ul> Using the following existing: <ul><li>Own generic pooling library</li><li>Own generic class for start - in-game - info loop</li><li>Open source Font “Live Savers”</li><li>Unity</li></ul>Post-Game-Jam Version (v1.1 PC and Mac, please do not use for rating. WebGL is still the game jam version):<ul><li>Better good:bad ratio</li><li>Limiting life counter possible value</li><li>Replaced the "puzzle" symbol with an "anxiety" symbol, as relaxed puzzling is good</li></ul>