About Game
lightmaze. Assignment: create a maze game with a sense of danger for the player, whether through a timer or enemies. Game features a randomly-generated maze that changes halfway through to suit the shift in gameplay and allow for more space when avoiding enemies. <em>GAM 606, MFA in Game Development at the Academy of Art University. Effects via Archanor FX on the Unity Asset Store</em><em>. Maze generation code via catlikecoding.com.</em> Further information available at onewinter.net.