

About Game
Our main site: https://sites.google.com/view/odrics-odyssey/home Odric's Odyssey is 2D top-down RPG made in the Unity engine by The Kitchen. It will focus on Odirc, a young kobold who’s transformed himself into a dragon. Over time, he will defeat more and more powerful dragons, to unlock more and more aspects of the dragon, the games version of power-ups. Current Progress: <ul><li>Only 1 boss.</li><li>The map has only 1 room.</li><li>Full home menu and pause menu.</li><li>Completed audio effects, though may be changed.</li><li>Both a win and a loose screen.</li><li>The boss (with all 9 attacks), player, and goon are in a working condition, though may be unbalanced, buggy, and/or not graphically complete.</li><li>No upgrade or inventory system.</li><li>Boss is using a placeholder sprite (purple box).</li><li>Player's animations are only partly completed.</li></ul> Known Bugs: <ul><li>If fire disappears while the player is in it, the player will receive fire damage until player goes back in fire.</li><li>Player will occasionally walk in a direction until hitting an object.</li><li>Wave attack only hits once.</li><li>If a boss uses a movement based attack, while using one, the boss may freeze in one area.</li></ul>
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