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PogoBijoux is an experimental game about liminal spaces, dream exploration, anemoia, kenopsia, and loneliness I started working on it in mid-2020 and I finally finished it*. *it's still not 100% complete and I published it early for the 32-bit Spring Cleaning Game Jam Still in beta; glitches exist. PEOPLE COMING FROM THE 32-BIT GAME JAM: READ THIS! Disclaimer Do not expect this game to be great, as it uses a rather outdated 3-D engine and the graphics look worse than in your average 2000s game. This game is more of a test to see if people will like the concept, and if enough people like it, I will make a sequel with better graphics, music, and sound effects. Minimum requirements Operating system: Windows XP or higher / can be built for Linux. It might also work on Win 98 with KernelEx, but I don't know for sure. Video card: 256MB VRAM; OpenGL 2.1+ RAM: 512MB CPU: Pentium 4 or higher Licensing See LICENSE.TXT for detailed licensing info. libsndfile is licensed under LGPLv3. This program makes use of the Irrlicht library, the license for which, can be found here. This program also makes use of libjpeg, licensed under the terms found here. Source code license: MIT/X11 License Graphics and audio license: Creative Commons Attribution 4.0 International
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