About Game
Prototype for a roguelike topdown shooter. Defeat all enemies in a room to unlock a door to move onto the next one. Weapons: Circular Orb: LMB - Pellet whose rate of fire increases at it's held down. RMB - Blast a massive barrage of pellets at once. Square Orb: LMB - Barrage of pellets that can stack up to 3 times as it's charged. RMB - Blackhole that sucks in items and enemies. Pyramidal Orb: LMB - Spike that penetrates enemies and explodes on final impact. RMB - Raise several spikes from the ground that hang out and explode upon contact with an enemy. Controls: WASD - Move Spacebar - Dash (teleport) LMB - Orbs primary RMB - Orbs secondary (Hold to charge it) ScrollWheel - Change weapon M - Fullscreen debug: C key - Spawn immediate explosion on mouse F key - Spawn explosive tube on mouse
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