Radar ranging
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July 21, 2018

AVERAGE PLAYTIME 0 HOURS

Radar ranging

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Your radar will detect threats approaching as voids in the sweep. Clicking will fire at the enemy.  Your only sense is the radar - confirm your kills by the absence of enemy sign in subsequent sweeps. We cant hold out for more than a few hits... They will keep coming, hold them out as long as possible! <em> - You are the defence station. The radar is your eyes and your targeting is your retribution</em> <em>- Manage the space between radar sweeps and your location. It is your only resource!</em> <em>Gameplay time : A few minutes.</em> <em>Made for the 2 colours 48 hour game jam (in 4.8 hours due to time constraints!) </em><em>There is no art in this project - the visuals and the majority of game logic is handled by a single compute shader. (As HTML5 doesnt support compute shaders, only a download is available)</em> <em>External assets - Sounds from freesound.org'' - NoiseCollector/sounds/6164/ - Veiler/sounds/264031/ - smcameron/sounds/51468/ - Zat_Dude/sounds/402439/</em> While the game appears random, it is the same each time. Everyone has the same game so you can compare your best against them! 

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