

About Game
This is a chess GUI built with the Ren'Py Visual Novel Engine, python-chess, and Stockfish (for chess AI). You can use it as a standalone playable or integrate it as a minigame into a Ren'Py visual novel project. Read the guide for integration in my GitHub repo. The source code is available both inside the game folder and on my GitHub. I wrote about how I developed this project in a blog post on freeCodeCamp. This chess engine will be used in a Visual Novel Game in development, <em>The Wind at Dawn.</em> Gameplay The game supports Player vs. Player and Player vs. Computer. In PvC, player can choose to play as either Black or White. Click on a piece and all of its available moves will be highlighted in blue. Click on any of the legal destination squares to make a move. Press to flip the view, with White on the bottom by default. Gameplay Example: Fool's Mate Flip Board View Promotion UI Stalemate Player vs. Computer (Stockfish) Threefold Repetition: UI for Claiming a Draw (Also shows a similar UI choice screen if the fifty-move rule is in effect)
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