April 15, 2010
AVERAGE PLAYTIME 1 HOURS
OFFICIAL WEBSITE
http://www.telltalegames.com/samandmax/thedevilsplayhouseAbout Game
Wield psychic powers against fearsome foes in this epic 5 game comedy saga. In The Devil’s Playhouse series, a mysterious power calls to the strongest and strangest who might wield it - intergalactic warlords and eldritch gods, under-dwellers and scholars of the arcane. This first episode starts with a bang as gorilla invader Skunk'ape sets his sights on Max’s mysterious abilities. While mastering his future sight, teleportation, shape shifting and mind reading powers - and investigating their source - Sam & Max must fend off villainous Skunk’ape and get him banished to The Penal Zone. The saga plays out in a surreal symphony of mayhem that gets deeper and more twisted with each episode. * Episode 1: The Penal Zone * Episode 2: The Tomb of Sammun-Mak * Episode 3: They Stole Max's Brain! * Episode 4: Beyond the Alley of the Dolls * Episode 5: The City That Dares Not Sleep 2010 Telltale, Inc. Sam & Max created by Steve Purcell. Sam & Max copyright and trademark Steve Purcell. Purchase or use of this item is subject to the PlayStation®Network Terms of Service and User Agreement. This item has been sublicensed to you by Sony Computer Entertainment America.
26recommended 👍
22skip ❌
19meh 😑
8exceptional 👌
0
Smacked Max out of the way in every environment.
Used the Nutrition Specs to reveal a secret object.
Saw a future vision for Sam in every possible environment.
Heard 10 double entendres.
Sent General Skun-ka'pe to the Penal Zone once and for all.
Visited every location available in this case.
Tracked down General Skun-ka'pe.
Heard 7 references no one under the age of 30 will understand.
Used all of the correct combinations of clues in the Crime-Tron.
Read the mind of everyone aboard General Skun-ka'pe's flagship.