About Game
Slime: The Apocalypse is a 2D puzzle platformer over the course of 6 weeks as the final project for CS 325. In <em>Slime: The Apocalypse</em> you play as slime trapped in the sewers of an abandoned city using toilets to try to escape. You must dodge rats and bat's, use buttons to open doors, and avoid falling in pits of acid. Signs are littered throughout each level; each one will give you a different ability that will need to be used in order to complete the level. Developer's Brendan Halstead: Team lead, Programmer, Level designer, Enemy AI Mason Tells: Programmer, Debugging, Enemy AI Huy Son: Asset Sourcing, Animations, Level Design Joey Courchaine: UI, Sound, Scene Management, Menus Assets Used Visuals Cave & Sewer - https://raptorbr.itch.io/cave-sewer-tileset Signposts - https://gx310.itch.io/sign-posts Archer Hero - https://darkpixel-kronovi.itch.io/archer-hero Free Foes by Lose - https://robertpinero.itch.io/free-animated-enemy-sprites Hero Knight - https://luizmelo.itch.io/hero-knight Slime Asset - https://assetstore.unity.com/packages/2d/characters/slime-character-157405 Audio https://assetstore.unity.com/packages/audio/music/electronic/8-bit-fantasy-adven... https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059 https://assetstore.unity.com/packages/audio/sound-fx/rpg-essentials-sound-effect... https://assetstore.unity.com/packages/tools/gui/simple-heart-health-system-12067... https://assetstore.unity.com/packages/2d/gui/icons/pixel-trophies-and-medals-pac... https://pixabay.com/sound-effects/search/sitting/ https://www.zapsplat.com/ https://www.epidemicsound.com/sound-effects/search/?term=sit%20up https://freesfx.co.uk/sfx/sit-up https://www.freesoundslibrary.com/?s=sit+up https://freesound.org/search/?q=revolver&page=2#sound https://mixkit.co/free-sound-effects/win/?page=2