




About Game
Inspired by classic western isometric RPGs, this is an intentionally set in space 20 years after a major conflict over asteroid mining. <ul><li> </li><li> </li><li>& </li><li>but </li></ul> DEMO Note: this is a stand-alone prologue for the full game. While it is a demo version, it has the beginning, substantial content, and multiple, self-contained endings. Of course, the plot fits into the full game but you can play this as a short yet fully functional stand-alone game. Roleplaying This is the most important part of the game - you can play whatever character you wish, play however you want to. You can be a , or ; or something else - it's your choice: distribute the points in and make . Multiple solutions There are always to solve problems (<em>quests</em>), usually tied to your character skills and abilities - play to your character's strengths, work around its weaknesses. For example, if you cannot <em>convince</em> someone to help you, <em>hack</em> his computer and blackmail him. Or just straight-up <em>pickpocket</em> the guy - all items are always realistically placed in NPC inventories. Note: there are usually in the game. They can trigger related events in near future or lead to a different ending in the end slides. Choice & Consequence Your actions, your decisions . Make an enemy, you may need him/her later on. Opt for an easier solution to the current problem and you might have to deal with a bigger problem later. And in the end, you will get a showing you the future fate of your character and those who he/she impacted through gameplay. Non-linear world You have an objective but how you approach it - it's up to you; the game map is as open to you as reasonably possible (it's a stranded spaceship after all) and there is no single true path to the end. If you know where to go, what to do - you can try to sequence break the game. Combine that with multiple solutions to every quest and you've got the freedom to spare. Optional but unlimited violence You can complete the game without killing anyone. In fact, . But if you want to fight - there are - everyone everywhere has a finite amount of HP and is fair game. Turn-based combat The game features old-school with grid-based movement, action points, and dice rolls.
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