The Voyager (itch)
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April 20, 2021

AVERAGE PLAYTIME 0 HOURS

The Voyager (itch)

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About Game

The Voyager was a collaborative effort between myself and two peers. We were tasked with designing, programming, and creating a fully playable video game (of any genre) within a full semester’s time. The end result was The Voyager, a top-down puzzle-adventure game. I - as the producer, artist, and assistant designer - designed many of the game’s core mechanics, created assets and animations, and led the team through various stages of the game’s development. The project’s programmer was Samuel “Sam” Sergio, and Daniel “Dan” Thompson was the lead designer.

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Achiement Game