




About Game
There's a Vector in my Sector! This is the second assignment as part of the Game Design and Development 1 course available through Coursera, by Michigan State University. You can learn more here: Coursera - Game Design and Development with Unity 2020 Specialization Assignment Description: In this assignment, you will complete the 2D Shooter project. In part 1 of this assignment, you will follow along with a tutorial to create a 2D Shooter, and then in part 2, you will modify the game to transform it into your own. What changed, EVERYTHING: - There are 3 levels, each with bosses, when you get to level 3 it'll continue from level 1 and keep your score going. - I replaced and added my own enemies. The ones provided are kinda bosses now. - I replace the player sprite with my own and added a turret. - I made my own shaders using shader graph to get everything to glow. - Camera effects, bloom is used for the glow effect. - I wrote a lot of code to change how enemies spawn. - I replaced and added sounds effects with royality free effects. - I replaced the music with a royality free song. - I replaced all the menu graphics. Credits Byron Wright
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