


About Game
I used LÖVE (a framework for making 2D games) to create a prototype space themed game. You play as a spaceship on a crusade to decimate all alien races. Destroy all waves of alien ships and defeat the boss to establish the superiority of the human race! <ul><li>The game requires a mouse and a keyboard.</li><li>The game does not support a full screen mode, yet. However the window is still resizable.</li></ul> This game would not have been possible without the guidance of Colton Ogden and the Harvardx Computer Science for Game Development [edx program](https://www.edx.org/professional-certificate/harvardx-computer-science-for-game-... ). The staff's guidance and knowledge was indispensible and I would not have made it this far without them. They have my deepest gratitude. The game also makes use of several libraries and modules: <ul><li> <em>"Push" </em>(https://github.com/Ulydev/push) library by Ulydev.</li><li><em>"Class.lua"</em> of the <em>"hump"</em> (https://github.com/vrld/hump) library by vrld.</li><li><em>Timer.lua</em> and <em>Event.lua</em> of the <em>"knife" </em>(https://github.com/airstruck/knife) library by airstruck.</li></ul> Most of the sounds are original and created on a digital audio Workstation but some sounds have been charitably donated to the world for use by humble developers like me, my thanks to: <ul><li>Musicradar (https://www.musicradar.com/) for some awsome samples that used to create the ethereal sounds of the game.</li><li>bertsz (https://freesound.org/people/Bertsz/) of freesound.org for the squishing sound.</li><li>nioczkus (https://freesound.org/people/nioczkus/) of freesound.org for the ammo-pickup sound.</li><li>michael_grinnel (https://freesound.org/people/michael_grinnell/) of freesound.org for the electric-zap sound.</li><li>TunePocket (https://www.tunepocket.com/) - "Unlimited royalty free music and sound effects" for the "Swoosh" sound effect.</li></ul> I'll be remiss if I didn't thank my friends and family for their constant support and patience. I thank you all and strive to get better at what I do every day.